[gd_scene load_steps=11 format=2]

[ext_resource path="res://assets/EraserRegular.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://assets/button-normal.png" type="Texture" id=5]
[ext_resource path="res://assets/grey.png" type="Texture" id=6]
[ext_resource path="res://assets/background.png" type="Texture" id=7]
[ext_resource path="res://Transition.tscn" type="PackedScene" id=8]
[ext_resource path="res://Fighter.tscn" type="PackedScene" id=9]
[ext_resource path="res://HowTo.gd" type="Script" id=10]

[sub_resource type="DynamicFont" id=1]
size = 96
outline_size = 5
outline_color = Color( 0, 0, 0, 1 )
font_data = ExtResource( 1 )

[sub_resource type="DynamicFont" id=2]
size = 128
outline_size = 5
outline_color = Color( 0, 0, 0, 1 )
font_data = ExtResource( 1 )

[sub_resource type="DynamicFont" id=3]
size = 80
outline_size = 5
outline_color = Color( 0, 0, 0, 1 )
font_data = ExtResource( 1 )

[node name="HowTo" type="Node2D"]
script = ExtResource( 10 )

[node name="Transition" parent="." instance=ExtResource( 8 )]

[node name="BG" type="Node2D" parent="."]
z_index = -10

[node name="Background" type="TextureRect" parent="BG"]
margin_right = 4800.0
margin_bottom = 2700.0
texture = ExtResource( 7 )
expand = true
stretch_mode = 2
__meta__ = {
"_edit_lock_": true
}

[node name="Fighter" parent="." instance=ExtResource( 9 )]
position = Vector2( 1000, 1300 )

[node name="Fighter2" parent="." instance=ExtResource( 9 )]
position = Vector2( 3900, 1100 )

[node name="Move1" type="TextureButton" parent="."]
modulate = Color( 0.988235, 0.988235, 0.988235, 1 )
margin_left = 1600.0
margin_top = 850.0
margin_right = 2300.0
margin_bottom = 1250.0
texture_normal = ExtResource( 5 )
expand = true

[node name="Label" type="Label" parent="Move1"]
margin_right = 700.0
margin_bottom = 400.0
custom_fonts/font = SubResource( 1 )
text = "Move 1"
align = 1
valign = 1
autowrap = true

[node name="Move2" type="TextureButton" parent="."]
margin_left = 2500.0
margin_top = 850.0
margin_right = 3200.0
margin_bottom = 1250.0
texture_normal = ExtResource( 5 )
expand = true

[node name="Label" type="Label" parent="Move2"]
margin_right = 700.0
margin_bottom = 400.0
custom_fonts/font = SubResource( 1 )
text = "Move 2"
align = 1
valign = 1
autowrap = true

[node name="Move3" type="TextureButton" parent="."]
margin_left = 1600.0
margin_top = 1450.0
margin_right = 2300.0
margin_bottom = 1850.0
texture_normal = ExtResource( 5 )
expand = true

[node name="Label" type="Label" parent="Move3"]
margin_right = 700.0
margin_bottom = 400.0
custom_fonts/font = SubResource( 1 )
text = "Move 3"
align = 1
valign = 1
autowrap = true

[node name="Move4" type="TextureButton" parent="."]
margin_left = 2500.0
margin_top = 1450.0
margin_right = 3200.0
margin_bottom = 1850.0
texture_normal = ExtResource( 5 )
expand = true

[node name="Label" type="Label" parent="Move4"]
margin_right = 700.0
margin_bottom = 400.0
custom_fonts/font = SubResource( 1 )
text = "Move 4"
align = 1
valign = 1
autowrap = true

[node name="Dialogue" type="Label" parent="."]
margin_left = 200.0
margin_top = 200.0
margin_right = 4600.0
margin_bottom = 600.0
custom_fonts/font = SubResource( 2 )
text = "Shows which move was just used.
click anywhere to return to the title screen."
align = 1
valign = 1
autowrap = true

[node name="Tween" type="Tween" parent="Dialogue"]

[node name="DialogueBG" type="Sprite" parent="."]
position = Vector2( 2400, 400 )
scale = Vector2( 2.75, 0.666667 )
z_index = -1
texture = ExtResource( 6 )

[node name="MoveDesc" type="Label" parent="."]
margin_left = 1600.0
margin_top = 2000.0
margin_right = 3200.0
margin_bottom = 2600.0
custom_fonts/font = SubResource( 3 )
text = "Hover Over a move to see its description here. Click the button to use the move."
align = 1
valign = 1
autowrap = true

[node name="MoveDesc2" type="Label" parent="."]
margin_left = 500.0
margin_top = 2200.0
margin_right = 1500.0
margin_bottom = 2600.0
custom_fonts/font = SubResource( 3 )
text = "attack and defense buffs go here, between +0 and +3"
align = 1
valign = 1
autowrap = true

[node name="MoveBG" type="Sprite" parent="."]
position = Vector2( 2400, 2300 )
z_index = -1
texture = ExtResource( 6 )

[node name="MoveBG2" type="Sprite" parent="."]
position = Vector2( 1000, 2400 )
scale = Vector2( 0.625, 0.666667 )
z_index = -1
texture = ExtResource( 6 )

[node name="MoveDesc3" type="Label" parent="."]
margin_left = 3400.0
margin_top = 2000.0
margin_right = 4400.0
margin_bottom = 2400.0
custom_fonts/font = SubResource( 3 )
text = "attack and defense buffs go here, between +0 and +3"
align = 1
valign = 1
autowrap = true

[node name="MoveBG3" type="Sprite" parent="."]
position = Vector2( 3900, 2200 )
scale = Vector2( 0.625, 0.666667 )
z_index = -1
texture = ExtResource( 6 )

[node name="MoveDesc4" type="Label" parent="."]
margin_left = 1600.0
margin_top = 1200.0
margin_right = 3200.0
margin_bottom = 1500.0
custom_fonts/font = SubResource( 3 )
text = "you have 10 seconds per turn to select your attack."
align = 1
valign = 1
autowrap = true

[node name="MoveDesc5" type="Label" parent="."]
margin_left = 200.0
margin_top = 600.0
margin_right = 4600.0
margin_bottom = 800.0
custom_fonts/font = SubResource( 3 )
text = "swap places with the enemy when this countdown reaches 0"
align = 1
valign = 1
autowrap = true
